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Perceptual Spatial Audio Recording, Simulation, and Rendering

Tijdschriftbijdrage - Tijdschriftartikel

© 1991-2012 IEEE. The body of knowledge on spatial hearing and the mechanisms that govern it has been steadily growing. However, a comprehensive model that can account for all the different aspects of spatial hearing is yet to be developed. Still, the existing knowledge can be used to design audio systems and algorithms that have lower computational and hardware costs but can provide a subjective performance as good as more complicated physically motivated systems. While developments in computer hardware could make it possible to overcome issues due to computational limitations, physical limitations such as the size of electroacoustic transducers or data bandwidth will remain. Similarly, the energy cost of carrying out simple operations such as multiplication or memory access is likely to diminish but will never vanish, and the power efficiency of mobile devices will also continue to be relevant. These issues will make it even more desirable to design simpler audio systems and algorithms. The importance of using our knowledge of auditory perception to that end will thus remain high.
Tijdschrift: IEEE Signal Processing Magazine
ISSN: 1053-5888
Issue: 3
Volume: 34
Pagina's: 36 - 54
Jaar van publicatie:2017
BOF-keylabel:ja
IOF-keylabel:ja
BOF-publication weight:10
CSS-citation score:2
Auteurs:International
Authors from:Higher Education