Projects
Developing a context-sensitive support tool prototype for interdisciplinary research using contemporary insights from computational linguistics and philosophy of science. Ghent University
The aim of my project is to develop a tool for supporting interdisciplinary research. The tool consists of two modules: a language module which enables the disambiguation of concepts which are central to the interdisciplinary research, and a methodology module which allows to explicate (potentially conflicting) assumptions on ‘causation’ and ‘explanation’ held by the interdisciplinary research team members.
Interdisciplinary Research Programme: Brussels Centre for Urban Studies Vrije Universiteit Brussel
Interdisciplinary Research & Impact KU Leuven
The calls for more cooperation between disciplines, stakeholders and regions with its hopeful potential to solve the major societal challenges of today, have increasingly found their way into the research and innovation policy agenda at European and international level. While targeted policies throughout the research and innovation chain are being developed and deployed, the effects of those efforts are far from trivial. On the one hand, this ...
An Interdisciplinary Research Project on the Graphic Works of Pieter Breugel the Elder KU Leuven
FINGERPRINT - An interdisciplanary Research Project on the Graphic Works of Pieter Breugel the Elder - BRAIN - Belspo (2016-2020)
Coordinator: VAN GRIEKEN Joris, KBR
Promotors KU Leuven: WATTEEUW Lieve, KU Leuven - Illuminare; VANDERMEULEN Bruno, KU Leuven - CS Digital; PROESMANS Marc, KU Leuven - ESAT
FINGERPRINT is an interdisciplinary collection- and data management project, involving art history, art technical ...
Interdisciplinary Research Program: Tradition and naturalness of animal products within a societal context of change. Vrije Universiteit Brussel
Culture of spectacle. An interdisciplinary platform for historical research into film, theatre, dans and music performances. University of Antwerp
Spectacle culture. An interdisciplinary platform for historical research into film, theater, dance and music performance. KU Leuven
The Scientific Research Community (WOG) "Spectacle culture" wants to bring a trend break in this area. Apart from institutions and disciplines, scientists come together to compare their current research on cultural culture in terms of content and methodology, to sketch a state of affairs, but also to develop new research hypotheses or questions.
Gam(e)(a)ble: Interdisciplinary research on the blurring lines between gaming and gambling among teenagers Ghent University
The Gam(e)(a)ble project starts from the observation that the lines between gaming and gambling are becoming increasingly blurred in (online) games that are popular among teenagers. This observation raises the societal concern that minors are being progressively exposed to gambling. Games that include non-monetary forms of gambling (simulated gambling) such as free casino games as well as in-app purchases of so-called loot boxes or packages ...