Publications
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Social media as an exit strategy? The role of attitudes of discontent in explaining non-electoral political participation among Belgian young adults University of Antwerp
Feelings of dissatisfaction with the political status quo are believed to mobilize citizens into non-institutional political action, such as protest. Still, little is known about whether and how political participation through social media provide an alternative voicing route for discontented citizens. Guided by grievance theory, this article assesses how both electoral exit behaviour (e.g., abstaining) and attitudes of political discontent ...
Research brief University of Antwerp
Despite indications that password sharing is prevalent among early adolescents, limited empirical research has sought to understand why young teenagers share their passwords with others. This exploratory study aims to address this research gap by investigating early adolescents’ perceptions of the motivations and consequences of sharing passwords with friends. In February and March 2020, we conducted nine focus groups with 51 participants (n = ...
Are investors willing to use zoom for entrepreneurs’ pitch presentations? University of Antwerp
The COVID-19 pandemic led to changes in business communication. As face-to-face communication was no longer possible, many businesses shifted to Zoom because of its ease of use and user-friendly functionality. One unique context in which users were forced to transition to fully online communication was entrepreneurs’ pitch presentations. This study aims to explore whether users intend to continue to use Zoom for these important investment ...
Digitale stress bij jonge adolescenten University of Antwerp
Negotiating platforms and sexual identities University of Antwerp
Building on the extensive literature highlighting the key role digital and social media play in the lives of LGBTQ people, this article adds a generational perspective by studying the importance of the internet and social media for different generations of men who have sex with men (MSM). Focusing on issues of identity exploration and the search for information as well as social connection, two periods are distinguished: the time of sexual ...
Sex, love and companionship … with AI? Why human-machine relationships could go mainstream University of Antwerp
There was once a stigma attached to online dating: Less than a decade ago, many couples who had met online would make up stories for how they met rather than admit that they had done so via an app. Not so anymore. Online dating is so mainstream that you’re an outlier if you haven’t met your partner on Tinder, Grindr or Hinge. We bring up online dating to show just how quickly conventions around romance can change. With rapid advances in AI ...
Snapchat streaks University of Antwerp
Snapchat offers a unique function, the Snapchat Streak, which is a gamified function within the app that motivates users to participate in daily interactions. This feature of the application can aid users in building a friendship with their peers. Given the requirement of interacting on the platform every 24 hours, our exploratory study aims to investigate how Snapchat streaks are associated with Fear of Missing Out (FOMO), problematic ...
The consistency of projected online destination images University of Antwerp
Purpose In the context of integrated promotion, it is essential to promote destination images consistently across multiple digital channels. This study aims to examine the consistency of online destination images projected through the official tourism websites and the Instagram accounts of five main destinations in Southeast Asia. Design/methodology/approach Previous studies have used correspondence analyses to measure the relationship between ...
"Deeper Gaming" University of Antwerp
Eudaimonia (i.e., orienting towards or experiencing meaning, virtue, personal growth, and other worthwhile aspects of life) has recently received a great deal of academic interest in the field of media entertainment, especially for the medium of digital games. While a recent scoping review has improved the conceptual clarity on what constitutes eudaimonia in a gaming context, a broader overview of the literature on eudaimonia in digital games ...