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Publication

Adaptive LightSlice for Virtual Ray Lights

Book Contribution - Book Chapter Conference Contribution

We speed up the rendering of participating media with Virtual Ray Lights (VRLs) by clustering them in a preprocessing step. A subset of representative VRLs is then sampled from the clustering, which is used for the final rendering. By performing a full variance analysis, we can explicitly estimate the convergence rate of the rendering process and automatically find the locally ideal number of clusters to maximize efficiency. Overall, we report speed-up factors ranging from 13 to 16 compared to unclustered rendering.
Book: EUROGRAPHICS 2015 - Short Papers
Pages: 61 - 64
Publication year:2015
Accessibility:Open