Simulating Luminance Distributions of Luminaires from Ray Files (Simulatie van luminantieverdelingen van verlichtingstoestellen op basis van experimentele optische data) KU Leuven
For luminaires having a non-uniform luminance distribution, glare evaluation should be based on luminance maps. However, if the light source within the luminaire is modeled as a ray file, which is essential if the optics surrounding the light source are in close proximity, such luminance maps cannot be simulated directly in ray tracing software. A method that makes use of a brute force ray tracing approach to enable the simulation of luminance ...