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P-III: A Player-Centered, Iterative, Interdisciplinary and Integrated Framework for Serious Game Design and Development

Boekbijdrage - Boekhoofdstuk Conferentiebijdrage

While reconciling a creative game design process with a complex software engineering process is already a daunting task, serious games add another ingredient to an already volatile mixture: the challenge of crafting an effective learning experience. In order to achieve this strenuous objective, Group T's e-Media Lab and the Centre for User Experience Research, K.U.Leuven, have developed a player-centered, iterative, interdisciplinary and integrated (P-III) framework. This framework has been developed over the course of five years of research on the design and development of serious games. Hence, P-III is built bottom-up, molded and shaped, tested and refined through several research projects [1,9,17,18,19,20,21,22,23]. While P-III also prescribes a specific process, in this paper we limit ourselves to highlighting the four pillars of the P-III framework, and their theoretical underpinnings. © 2012 Springer-Verlag.
Boek: SERIOUS GAMES: THE CHALLENGE
Pagina's: 82 - 86
ISBN:978-3-642-33814-4
Jaar van publicatie:2012
IOF-keylabel:ja
Authors from:Higher Education
Toegankelijkheid:Open