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Onderzoeker
Anastasiia BEZNOSYK
- Trefwoorden:Informatica
- Disciplines:Informatie- en computerwetenschappen, Computer ingenieurswetenschappen, informatietechnologie en mathematische ingenieurswetenschappen
Affiliaties
- Informatica (Departement)
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Vanaf27 nov 2008 → 31 dec 2013 - Applied Computer Science Lab (Onderzoeksgroep)
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Vanaf27 nov 2008 → 31 dec 2013 - Expertisecentrum voor Digitale Media (Onderzoekscentrum)
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Vanaf27 nov 2008 → 31 dec 2013 - Wetenschappen (Faculteit)
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Vanaf27 nov 2008 → 31 dec 2013 - Wiskunde, natuurkunde, informatica (Afdeling)
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Vanaf27 nov 2008 → 30 sep 2009
Publicaties
1 - 10 van 14
- An evaluation of the impact of game genre on user experience in cloud gaming(2013)
Auteurs: Peter QUAX, Anastasiia BEZNOSYK, Wouter VANMONTFORT, Robin MARX, Wim LAMOTTE
Pagina's: 216 - 221 - Role and Quality of Communication in Collaborative Training for Multiple Sclerosis Patients(2012)
Auteurs: Anastasiia BEZNOSYK, Peter QUAX, Karin CONINX, Wim LAMOTTE
Pagina's: 1 - 8Aantal pagina's: 8 - The Effect of Closely-coupled Interaction on Player Experience in Casual Games(2012)Series: Lecture Notes in Computer Science
Auteurs: Anastasiia BEZNOSYK, Peter QUAX, Wim LAMOTTE, Karin CONINX
Pagina's: 243 - 255 - Improving Collaboration in Virtual Environments through Context-Based Adaptation(2012)
Auteurs: Anastasiia BEZNOSYK, Johanna OCTAVIA, Karin CONINX, Peter QUAX
Pagina's: 11 - 15 - Providing Context-Based Adaptation in Collaborative Virtual Environments and Video Game(2012)
Auteurs: Anastasiia BEZNOSYK, Johanna OCTAVIA, Karin CONINX, Peter QUAX, Wim LAMOTTE
Pagina's: 603 - 611 - An Experimental Perspective on Factors Influencing Collaborative User Experience in Virtual Environments and Games(2012)
Auteurs: Anastasiia BEZNOSYK, Karin CONINX
Aantal pagina's: 296 - Influence of Cooperative Game Design Patterns for Remote Play on Player Experience(2012)
Auteurs: Anastasiia BEZNOSYK, Peter QUAX, Karin CONINX, Wim LAMOTTE
Pagina's: 11 - 19 - User Modeling Approaches towards Adaptation of Users’ Roles to Improve Group Interaction in Collaborative 3D Games(2011)Series: 6764
Auteurs: Johanna OCTAVIA, Anastasiia BEZNOSYK, Karin CONINX, Peter QUAX, Kris LUYTEN
Pagina's: 668 - 677 - User Enjoyment and Performance in Collaborative and Cooperative games in shared 3D Virtual Environments(2011)
Auteurs: Anastasiia BEZNOSYK, Peter QUAX, Karin CONINX, Wim LAMOTTE
Pagina's: 302 - 307 - Influence of Network Delay and Jitter on Cooperation in Multiplayer Games(2011)
Auteurs: Anastasiia BEZNOSYK, Peter QUAX, Karin CONINX, Wim LAMOTTE
Pagina's: 351 - 354