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Efficient Error Control in 3D Mesh Coding

Boekbijdrage - Boekhoofdstuk Conferentiebijdrage

Our recently proposed wavelet-based L-infinite-constrained coding approach for meshes ensures that the maximum error between the vertex positions in the original and decoded meshes is guaranteed to be lower than a given upper bound. Instantiations of both L-2 and L-infinite coding approaches are demonstrated for MESHGRID, which is a scalable 3D object encoding system, part of MPEG-4 AFX. In this survey paper, we compare the novel L-infinite distortion estimator against the L-2 distortion estimator which is typically employed in 3D mesh coding systems. In addition, we show that, under certain conditions, the L-infinite estimator can be exploited to approximate the Hausdorff distance in real-time implementations.
Boek: IEEE Workshop on Multimedia Signal Processing, MMSP 2010
ISBN:978-1-4244-8111-8
Jaar van publicatie:2010
Trefwoorden:Distortion metric, L-infinite, 3D mesh coding
  • ORCID: /0000-0001-7290-0428/work/84065417
  • ORCID: /0000-0002-1180-1968/work/71643911
  • ORCID: /0000-0003-0908-1655/work/69212765
  • Scopus Id: 78650852965