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Developing user-centered concepts for language learning video games

Boekbijdrage - Boekhoofdstuk Conferentiebijdrage

This paper will report on an ongoing project which aims to develop video games for language learning through a user-centered and evidence-based approach. Therefore, codesign sessions were held with adolescents between 14 and 16 years old, in order to gain insight into their preferences for educational games for language learning. During these sessions, 11 concepts for video games were developed. We noticed a divide between the concepts for games that were oriented towards formal language learning (e.g. exercises on vocabulary) and video games that were centered around communication with other players or in-game characters.
Boek: Proceedings of The Fifth International Conference on Advances in Computer-Human Interactions ACHI 2012
Pagina's: 11 - 16
ISBN:978-1-61208-177-9
Jaar van publicatie:2012
Toegankelijkheid:Open