Projects
Assessing visual variables of cartographic text design Ghent University
Grant of scholarship for social and humane reasons: Rasha Deeb
SPACE 2.0 : The development of a virtual learning environment to train students’ communication skills through human-computer interaction with virtual clients HOWEST
Virtual thermal and Virtueel thermisch en biomechanisch hoofdmodel om lokaal (dis)comfort te kwantificeren (vir-head) head model to quantify local (dis)comfort (vir-head). University of Antwerp
Immersive Virtual Reality Evaluation KU Leuven
In this work, the main objective is to understand how researchers and practitioners can perform, in VR, usability evaluation of prototypes of novel forms of interaction that are at the idea or early concept stage. There is evidence that Science Fiction can inspire the research design process [3]. Technologies that were first imagined in sci-fi media, such as video conferencing, multi-touch, gesture interaction, eventually found their way in ...
From Virtual Sensing to Executable Digital Twin: Towards Multi-objective, Real-time Estimation Algorithms for Vehicle Dynamics through a Digital Twin Approach KU Leuven
Driven by the digital revolution towards an industry 4.0 context, mechatronic industries such as the automotive sector have undergone major transformations in order to strengthen their flexibility and competitiveness on the market by enhancing vehicle performance and comfort. In addition, safety regulations are becoming increasingly stringent as car accidents happen evermore often due to the rise in population density, especially within large ...
Towards Optimized Virtual Reality Interventions for Improving Balance and Muscle Strength in Healthy Elderly KU Leuven
Summary
Independence at older age is compromised on a large scale by fall-related injuries. About 40% of those aged 65 and older, fall at least once per year. The high incidence of falls is attributable to risk factors such as age-related decreases in postural control and muscle strength. However, balance training programs can improve postural control and muscle strength and thereby reduce the risk of falls. Challenging weight shifts ...
Sense of Wonder. Artistic portals between the real and the virtual AP Hogeschool Antwerpen
Creating safe and attractive environments to walk and cycle: participatory research using virtual environments Ghent University
This project focuses on the optimization of the safety and attractiveness of streets, and aims to promote walking and cycling among neighbourhood residents. To achieve this aim, this project will use a participatory research design. Neighbourhood residents will provide information about which specific environmental characteristics contribute to the safety and attractiveness of streets. This will be done while walking (on a treadmill) or ...
Research and development of a low-cost, portable visual field testing platform using a smartphone and virtual reality headset for the early detection of glaucoma KU Leuven
Glaucoma is the leading cause of irreversible blindness worldwide, affecting about 64 million people. A large proportion of glaucoma cases worldwide are undiagnosed or sub-optimally managed. More than half of people living with the disease, in low-income countries, are unaware of the condition until it progresses to an advanced stage, resulting in visual impairment. Since adequate treatment significantly slows or halts progression of the ...