Comparing apples and oranges? A study into the effects of confounding factors in experimental research on digital games and aggression Ghent University
Many studies have been carried out to determine the effects of displayed violence in digital games on aggressive behavior and physiological arousal. It is common in experimental designs for participants to play either a violent or a different, non-violent game. However, violent content is usually not the only dimension on which these games differ. This raises the issue of possibly confounded variables that make findings difficult to interpret as ...