Title Affiliations Abstract "Innovation and Implementation Accelerator for Complex Rehabilitation Technology" "Applied Computer Science Lab" "i2-CoRT brings together state-of-the-art knowledge & experience of rehabilitation centres, knowledge centres, (SME) businesses, healthcare sector organizations and patients (organizations) in order to promote and accelerate rehabilitation technology innovation and implementation. I2-CoRT deals with the following challenge. Rehabilitation care is under great pressure because of aging of the population and the increase in illness-related healthcare costs. Solutions are sought through improvement of the (cost-) effectiveness of treatments. This can be achieved by e.g. the use of new technologies in rehabilitation treatment, like robotics, sensors, new materials and new production processes for tools & etc. Aims are: a) to increase therapy provision and to make therapy more attractive, b) to increase training time & intensity for patients, c) to increase the contact time between patient-practitioner, d) to improve results from treatments and assessments. Companies often contact rehabilitation centres to ask for help to develop their technological products, to test them, to buy them or to prescribe them to clients. The range of novel technologies (to be developed) is wide. The potential added-value for rehabilitation treatment is high and challenging. However, the innovation and implementation of new rehabilitation technology is (too) slow. i2-CoRT involves 2 clearly related routes, namely a) a procedural & infrastructural route (i.e. the development of 3 clinical testing centres in the vicinity of rehabilitation centres with a network of cooperating knowledge institutes and companies) and b) a concrete product-oriented route (in this case 5 so called innovation 'model projects' in which concrete RT innovation ideas are elaborated and which will serve as examples to test and improve the procedures from route a). The i2-CoRT project encompasses 20 work packages. UHasselt-EDM leads the workpackage on ""The development of sensor-based technology for identification and assessment of arm-hand skill performance and to objectively measure the quality of arm-hand skill performance"" and has another major contribution in the workpackage on ""The development of a new dexterous robot concept with which so-called client-centred, taskoriented arm-hand training"". Furthermore, UHasselt-EDM contributes to the Standard Operating Procedures for a User Experience perspective, and is involved in other workpackages." "International Meeting in Performing Arts & Creative Technologies" "Applied Computer Science Lab" "The project IMPACT puts itself on the axis ECONOMY 2020 - with the most import goal to develop new applications and to give support within the cultural and creative economy. IMPACT does this by performing 3 complementary actions; IMPACT Lab, Learn and Forum. IMPACT Lab is an incubator for Art/Technology-projects with the goal to develop prototypes that will be demonstrated within the Forum. Namely, 20 projects R&D Art/Science/Technology. IMPACT Learn has the goal structuring an Euregional transdisciplinary formation for Art en Technology for stimulating collaborations and connections between the different related sectors. While IMPACT Forum compasses the structuring and development of a hub around novel and creative industries within the context of three international fora." "iART: Comsumer-oriented ICT Solutions for creative SMEs providing Art in Bespoke Fashion." "Applied Computer Science Lab" "The main objective of the iART project is to bring visual art into bespoke clothing so as to make apparel products more valuable compared to other garments in the market and to support artists to exploit their work. To reach this objective a set of innovative ICT solutions has to be developed first. This new approach will also change the business relationship along the conception and design phase in the clothing sector from B2B over B2C to C2C, where the artist and the consumer will connect through enabling platforms like iArt. iArt will be built upon an existing B2C webshop for bespoke shirts Bivolino.com. In particular, the specific ICT developments of the project are: 1. Upgrade the configuration toolkit from 2.5D to 2.5D/3D by including shadowing and rotating features without the need of plug-ins and ease the extension of the catalog to clothing accessories and nightwear fitting with the shirts. 2. Move to real-time online rendering (fabric draping), so as to speed up and increase the flexibility of the whole process from artist design over fabric creation to customized bespoke shirts and other garments (fabric rendering on 2.5D/3D clothing configurator). 3. Build a C2C platform enabling co-creation and user generated art content. Develop an Advanced Artist Interface (AAI) with artist cockpit. Implement an advanced user interface to allow easy 2.5D/3D viewing in many other platforms through open API. iART is expected to create extra revenues for Artist's micro SMEs. The European Fashion and Clothing industry SMEs take up ICT enabling innovative supply-chains to generate more revenues through high-margin made-to-order collections which cannot be imported from mass production countries. Finally ICT providers are stimulated to offer innovative tools generating business and turnover. As this sustainable business model is supported by easily accessible advanced ICT tools (through open API's) it will be replicable and so has the potential to create a wide impact. linked websites concerning the project: bivolino.com http://www.iart.clothing" "Quantum Spin-Off - connecting schools with high-tech research and entrepreneurship" "Engineering Materials and Applications, Materials Physics" "The majority of science teachers do not have the expertise to bring nanoscience into the classroom and do not have the network of contacts to let their pupils meet actual scientists and step into the world of nanoresearch and high-tech entrepreneurship. On the other hand, outreach activities to schools organized by research centres and companies often do not apply the modern pedagogical approaches to science and can have little impact on the motivation of pupils. As a result young people, while being heavy consumers of high-tech products, do not get the chance to understand the fascinating process leading from fundamental scientific ideas to applied science, entrepreneurship and eventually the technological product they use. The goal of this project is to bring science teachers and their pupils in direct contact with research and entrepreneurship in the high-tech nano sector, to educate a new generation of scientifically literate European citizens and to inspire young people to choose for science and technology careers. Teams of pupils, guided by their science teachers, will be challenged to create a responsible and socially relevant valorisation of a scientific paper in collaboration with actual researchers and entrepreneurs. They will visit high-tech research labs and will compete for the European Quantum Spin-Off Prize. Scientific and technological insights, creativity and responsible entrepreneurship will be all taken into account by the jury of experts. Teachers will be trained in international and national workshops to support the inquiry learning process of their pupils." "COllaborative CrEative design PlaTform" "Applied Computer Science Lab" "Product design and development is performed through a range of processes such as engineering design, analysis, process planning, etc. Professional designers utilize the Internet and Web technologies to collaborate and improve the new product time-to-market, and to reduce development life-cycle cost, in order to stay competitive. The technology developed to support professional designers focuses mainly on the modelling stages of the design process while the early conceptual stages remain unexplored. The conceptual stage of the design process is mainly focused on ideas generation, which are evaluated against general requirements. Distributed collaborative design is a complex process, and the lack of computer support tools in the field makes it difficult for Small to Medium Enterprise (SME's) businesses, to bring new products to market, on time and survive market competition. There is a great need for seamlessly integrating product development processes, into a comprehensive collaborative design environment. The scope of the COnCEPT project is the implementation of a semantically driven collaboration framework to be integrated into future synchronous/asynchronous collaborative design environments, dedicated to assist professional product designers when distributed during the early stages of the design process." "A-DATADRIVE-B: Advanced Data-Driven Black-box modelling." "Johan Suykens" "ESAT - STADIUS, Stadius Centre for Dynamical Systems, Signal Processing and Data Analytics" "Making accurate predictions is a crucial factor in many systems (such as in modelling energy consumption, power load forecasting, traffic networks, process industry, environmental modelling, biomedicine, brain-machine interfaces) for cost savings, efficiency, health, safety and organizational purposes. In this project we aim at realizing a new generation of more advanced black-box modelling techniques for estimating predictive models from measured data. We will study different optimization modelling frameworks in order to obtain improved black-box models. This will be done by specifying models through constrained optimization problems and studying different candidate core models (parametric models, support vector machines and kernel methods) together with additional sets of constraints and regularization mechanisms. Different candidate mathematical frameworks will be considered. Several aspects that are relevant to black-box models will be studied including incorporation of prior knowledge, structured dynamical systems, tensorial data representations, interpretability and sparsity, and general purpose optimization algorithms. The methods should be suitable for handling large data sets and high dimensional input spaces. The final goal is also to realize a next generation software tool that can be generically applied to data from different application areas. The project A-DATADRIVE-B aims at getting end-users connected to the more advanced methods through a user-friendly data-driven black-box modelling tool.Further information: https://www.esat.kuleuven.be/stadius/ADB/" "FabLab in the border region: FabLab as a bridge between companies and educational institutions" "Applied Computer Science Lab" "A FabLab (Fabrication - or Fabulous - Labratory) is a small workshop with a range of computerized tools for the purpose of being able to make 'almost everything'. The foundation came from the Massachusetts Institute of Technology, where everybody is offered the opportunity to use such a workshop with specialized equipment. This turned out to be a powerful tool to stimulate innovation and to disseminate and enhance knowledge for the community. The strengths of FabLab are, first of all, the fact that it is an educational workplace and, second of all, that it is a tool to innovate. The FabLab allows students, (starting) companies and individuals to make a product as a prototype or in a small series. The goal of this project, in its first phase, is to establish two new FabLabs (in Genk and Eindhoven) and to make an exapnsion of two other FabLabs possible (in Leuven and Maastricht). Due to these FabLabs, it will be possible again for the SMEs from the border region to produce prototypes. This means that they can design new products and produce small series to test these prototypes and this al a reasonable price. The synergy between the various participants and supporting parties has a strong potential to tighten the web for innovation in the border region. This project proposal aims to target several different groups, with different goals, who, however, will always remain grafted on the central FabLab idea. This bridge FabLab wants to build between education, research and local economy should lead to the strengthening of the local economy and the improvement of education and research by growing closer to the business and utilizing ideas of education and research. The concept is optimal for this purpose, given the great flexibility of FabLab." Novicept-2 "Eddy FLERACKERS" "Applied Computer Science Lab" "Based on the experience from the initial project 'Innovative service flats', innovative concepts will be developed around ICT as support in home care. How can ICT help support the discomforts of aging? Since, with the initial project, the focus lied on ICT as a support for service flats, we want to broaden our target group more to homecare. Therefore, in this follow-up project, a co-promoter was provided, namely CM Limburg. They can fully endorse the current approach and believe in the opportunities these innovative ideas in home care can provide. It aims at an integrated approach where different parties are involved and think along. On the one hand, this requires that from different domains the wants and needs will be inventoried and on the other hand that from the accumulated technological knowledge the possibility will be created to develop new concepts. Through this project we aim to provide advice to the sector, make relevant information available, test the relevance and usefulness of new technologies and to write the feasibility of the integrated concepts." "Creating Spaces: development and realization of a multitouch interface" "Applied Computer Science Lab" "Creating Spaces is a European (EFRO) research project exploring the possibilities of multi-touch technology within cultural industries. The project develops a multi-touch table with an open and participatory interface to be used as a tool in artistic environments to give visitors insight into design and artistic processes." "RITCHIE: a center for mobile ICT applications within the heritage and cultural tourism sector" "Karin CONINX" "Applied Computer Science Lab" "Hasselt University, the Gallo-Roman Museum and the Province of Limburg work together on the EFRO-project 'RITCHIE II'. The project partners again offer their expertise to the heritage and (cultural) tourist sector, aiming at the continuation of the iDiscover knowledge centre. This knowledge centre was set up during the initial RITCHIE project (September 2008 - November 2010), but appears to still answer an existing need of advice and support with the introduction of a mobile ICT solution, which matches closely the context of their organisation, their stories and their infrastructure. The support services the knowledge centre offers will be further developped and will address some recent challenges in the domain on a technological level, an educational level and regarding the cultural and tourist demands of the visitor."