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Researcher
Philip Dutré
- Disciplines:Computer graphics, Computer vision, Human-computer interaction, Image processing, Virtual reality and related simulation
Affiliations
- Human-Computer Interaction (HCI) (Division)
Responsible
From1 Aug 2020 → Today - Human-Computer Interaction (HCI) (Division)
Member
From1 Aug 2020 → Today - Informatics Section (Division)
Member
From1 Sep 2001 → 31 Jul 2020
Projects
1 - 10 of 15
- Deep Learning Methods for Global Illumination Transport in Computer GraphicsFrom1 Oct 2021 → 31 Dec 2023Funding: BOF - projects
- Self-learning Algorithms for the Computation of Global Illumination in Computer GraphicsFrom3 Mar 2021 → 1 Sep 2022Funding: BOF - doctoral mandates
- A next-generation Color Appearance Model for self-luminous stimuliFrom27 Apr 2018 → 24 Oct 2022Funding: Own budget, for example: patrimony, inscription fees, gifts
- A next generation Colour Appearance Model for self-luminous stimuliFrom1 Oct 2017 → 30 Sep 2021Funding: Own budget, for example: patrimony, inscription fees, gifts
- A next generation Colour Appearance Model for self-luminous stimuliFrom1 Oct 2017 → 30 Sep 2021Funding: IOF - Industrial Research Fund
- Developing accurate and efficient cost metrics for constructing, traversing and distributing hierarchical acceleration structures for ray tracing based algorithms.From1 Jan 2017 → 31 Dec 2020Funding: FWO research project (including WEAVE projects)
- Increasing the convergence speed of psysically-based rendering algorithms in computer graphics using frequency-based combined adaptive sampling and adaptive filteringFrom20 Aug 2015 → 1 Sep 2020Funding: FWO fellowships
- Fast global illumination in participating media using quantum field theoryFrom1 Oct 2013 → 31 Dec 2019Funding: FWO fellowships
- Reduction of stochastic noise in physically-based rendering algorithms.From3 Sep 2013 → 6 Feb 2018Funding: IWT personal funding - strategic basic research grants
- Intuitive user-guidance for physical simulations.From3 Sep 2013 → 31 Dec 2017Funding: IWT personal funding - strategic basic research grants
Publications
1 - 10 of 56
- A next-generation Color Appearance Model for self-luminous stimuli(2022)
Authors: Hang Phung, Peter Hanselaer, Philip Dutré, Frédéric Leloup
- On the Use of Local Ray Termination for Efficiently Constructing Qualitative BSPs, BIHs and (S)BVHs(2019)
Authors: Matthias Moulin, Philip Dutré
Pages: 1809 - 1826 - Improving Efficiency in Illumination Algorithms using Stochastic Visibility Evaluation and Line Sampling(2018)
Authors: Niels Billen, Philip Dutré
- Natural Media Simulation and Art-Directable Simulations for Computer Animation(2017)
Authors: Tuur Stuyck, Philip Dutré
- A Forward Scattering Dipole Model from a Functional Integral Approximation(2017)
Authors: Roald Frederickx, Philip Dutré
- Reflection reprojection using temporal coherence(2017)
Authors: Philip Dutré
Pages: 1 - 13 - Real-Time Oil Painting on Mobile Hardware(2017)
Authors: Tuur Stuyck, Philip Dutré
Pages: 69 - 79 - Sculpting Fluids: A New and Intuitive Approach to Art-Directable Fluids(2016)
Authors: Tuur Stuyck, Philip Dutré
Pages: 11:1 - 11:1 - Digital Painting Classroom: Learning Oil Painting Using a Tablet(2016)
Authors: Tuur Stuyck, Philip Dutré
Pages: 4:1 - 4:1 - Line Sampling for Direct Illumination(2016)
Authors: Niels Billen, Philip Dutré
Pages: 45 - 55