Researcher
Jan Van Looy
- Disciplines:Information technologies, Cultural media, Information and communication, circuits, Visual communication
Affiliations
- Department of Communication Sciences (Department)
Member
From1 Sep 2008 → 31 Jan 2019
Projects
1 - 5 of 5
- T003817N iVision: Game-based therapy for children with cerebral visual impairmentFrom1 Oct 2017 → 30 Sep 2020Funding: FWO Applied Biomedical Research (TBM)
- Mapping flow experience by electroencephalography (EEG) dynamics and connectivityFrom1 Oct 2014 → 14 Mar 2017Funding: BOF - Other initiatives
- Exploring Gendered Play. A study into female game usage as the interplay of objects, texts & contextsFrom1 Jan 2013 → 31 Mar 2017Funding: BOF - Doctoral projects
- Serious games: development of a standard for measuring the effectiveness of games in terms of cognitive learning outcomesFrom1 Jan 2013 → 31 Dec 2016Funding: IWT personal funding - specialisation scholarships
- Playing in the domestic space - exploring the role of video games in the context of everyday lifeFrom1 Oct 2011 → 31 Aug 2015Funding: BOF - Doctoral projects
Publications
41 - 50 of 114
- Parents and their child, a co-op game or not: outcomes of (in)appropriate parental mediation(2014)
Authors: Evelien de Ferrerre, Stijn Van Petegem, Jan Van Looy
Number of pages: 1 - Defining effectiveness of digital game-based learning: a socio-cognitive approach(2014)
Authors: Anissa All, Elena Patricia Nunez Castellar, Jan Van Looy, C Busch
Pages: 669 - 675 - Defining best practices for assessing the effectiveness of digital game-based learning(2014)
Authors: Anissa All, Elena Patricia Nunez Castellar, Jan Van Looy
Number of pages: 1 - Visual quality assessment of H.264/AVC compressed laparoscopic video(2014)Volume: 9037
Authors: Asli Kumcu, Klaas Bombeke, Heng Chen, Ljubomir Jovanov, Ljiljana Platisa, Hiep Luong, Jan Van Looy, Peter Schelkens, Wilfried Philips, Claudia R Mello-Thoms, et al.
Number of pages: 1 - Measuring effectiveness in digital game-based learning: a methodological review(2014)
Authors: Anissa All, Elena Patricia Nunez Castellar, Jan Van Looy, Alessandro De Gloria
Pages: 3 - 20 - Walkthrough(2014)
Authors: Frederik De Grove, Jan Van Looy, Marie-Laure Ryan, Lori Emerson, Benjamin Robertson
Pages: 520 - 520 - 'I play so I am?': a gender study into stereotype perception and genre choice of digital game players(2014)
Authors: Lotte Vermeulen, Jan Van Looy
Number of pages: 1 - Happy together? A gender-comparative study into social practices in digital games(2014)
Authors: Lotte Vermeulen, Jan Van Looy, Thorsten Quandt, Sonja Kröger
Pages: 58 - 69 - (Multiplayer) gaming around the globe? A comparison of gamer surveys in Four Countries(2014)Series: Media Studies/Communication Studies
Authors: Thorsten Quandt, Vivian Chen, Frans Mäyrä, Jan Van Looy, Sonja Kröger
Pages: 23 - 46 - Challenging the other: exploring the role of opponent gender in digital game competition for female players(2014)
Authors: Lotte Vermeulen, Elena Patricia Nunez Castellar, Jan Van Looy
Pages: 303 - 309