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Researcher
Jan Van Looy
- Disciplines:Information technologies, Cultural media, Information and communication, circuits, Visual communication
Affiliations
- Department of Communication Sciences (Department)
Member
From1 Sep 2008 → 31 Jan 2019
Projects
1 - 5 of 5
- T003817N iVision: Game-based therapy for children with cerebral visual impairmentFrom1 Oct 2017 → 30 Sep 2020Funding: FWO Applied Biomedical Research (TBM)
- Mapping flow experience by electroencephalography (EEG) dynamics and connectivityFrom1 Oct 2014 → 14 Mar 2017Funding: BOF - Other initiatives
- Exploring Gendered Play. A study into female game usage as the interplay of objects, texts & contextsFrom1 Jan 2013 → 31 Mar 2017Funding: BOF - Doctoral projects
- Serious games: development of a standard for measuring the effectiveness of games in terms of cognitive learning outcomesFrom1 Jan 2013 → 31 Dec 2016Funding: IWT personal funding - specialisation scholarships
- Playing in the domestic space - exploring the role of video games in the context of everyday lifeFrom1 Oct 2011 → 31 Aug 2015Funding: BOF - Doctoral projects
Publications
101 - 110 of 114
- Improving arithmetic skills through gameplay: assessment of the effectiveness of an educational game in terms of cognitive and affective learning outcomes
Authors: Elena Patricia Nunez Castellar, Jan Van Looy, Arnaud Szmalec, Lieven De Marez
Pages: 19 - 31 - Learning to play, playing to learn: comparing the experiences of adult foreign language learners with off-the-shelf and specialized games for learning German
Authors: Frederik De Grove, Jan Van Looy, Peter Mechant, Patrick Felicia
Pages: 22 - 35 - Acceptance of game-based learning by secondary school teachers
Authors: Jeroen Bourgonjon, Frederik De Grove, Cindy De Smet, Jan Van Looy, Ronald Soetaert
Pages: 21 - 35 - Evaluating the potential of game-based language learning: an experimental study into the playing and learning experiences of adult foreign language learners
Authors: Frederik De Grove, Jan Van Looy, Peter Mechant
Number of pages: 1 - Doing it themselves! A mixed-method study into the motivations of players to 'create' in the context of gaming
Authors: Frederik Van den Bosch, wannes Ribbens, Jan Van Looy
Number of pages: 1 - Jongeren en gaming: over de effecten van games, nieuwe sociale netwerken en educatieve kansen
Authors: Evelien De Pauw, Stefaan Pleysier, Jan Van Looy, Ronald Soetaert
- Self-discrepancy and MMORPGs: testing the moderating effects of avatar identification and pathological gaming in world of warcraft
Authors: Cédric Courtois, Jan Van Looy, Melanie De Vocht, Lieven De Marez
Number of pages: 1 - Digital games in the classroom? A contextual approach to teachers' adoption intention of digital games in formal education
Authors: Frederik De Grove, Jeroen Bourgonjon, Jan Van Looy
Pages: 2023 - 2033 - Player identification in online games: validation of a scale for measuring identification in MMOGs
Authors: Jan Van Looy, Cédric Courtois, Melanie De Vocht, Lieven De Marez
Pages: 197 - 221 - Sociaal contact in een MMORPG: een exploratief onderzoek naar de motivaties voor het spelen van World of Warcraft vanuit de Uses & Gratifications benadering
Authors: Melanie De Vocht, Jan Van Looy, Cédric Courtois, Lieven De Marez
Pages: 44 - 61