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Publication

A Virtual Maze Game to Explain Reinforcement Learning

Book Contribution - Book Chapter Conference Contribution

We demonstrate how Virtual Reality can explain the basic concepts of Reinforcement Learning through an interactive maze game. A player takes the role of an autonomous learning agent and must learn the shortest path to a hidden treasure through experience. This application visualises the learning process of Watkins' Q(λ), one of the fundamental algorithms in the field. A video can be found at https://youtu.be/sLJRiUBhQqM.
Book: Proceedings of the 31st Benelux Conference on Artificial Intelligence (BNAIC 2019) and the 28th Belgian Dutch Conference on Machine Learning (Benelearn 2019)
Volume: 2491
Number of pages: 2
Publication year:2019
Keywords:Reinforcement Learning, Education, Virtual Reality
Accessibility:Open