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Virtuality and repetition: towards a phenomenological ontology of virtual reality.

The electronic mass media, omnipresent in our contemporary world, are characterized by transparency. They disappear, to make something else appear, for instance a football match or the artificial environment of a game. This project tries to describe these mediated (or virtual) realities phenomenologically, thereby trying to gain new insight into the relation between virtual and non-virtual reality.
Date:1 Oct 2010 →  12 Aug 2012
Disciplines:Other engineering and technology, Philosophy