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Project

Multiplicity of interaction: cause and effect of multiple interaction streams on interaction modelling and event handling (R-2896)

Multiplicity of interaction: cause and effect of multiple interaction streams on interaction modelling and event handling. Over the past decade, the research community has proposed a variety of human-computer interaction models to design and ultimately build highly-interactive systems. The purpose of these models is to make explicit how a person can cooperate in various ways with systems in his vicinity to complete a task. Unfortunately, most interaction models and methods do not handle simultaneous interactions well for several (possibly collaborating) users and many (multimodal and event-driven) systems. As an example of a highly-interactive environment we mention a collaborative setup in a ubicomp-like meeting room, where some persons are collaborating on a multitouch table and using a federation of display devices on the wall. Advanced interaction paradigms, and in particular dependencies between simultaneous interactions in this kind of environments are hard to describe using existing interaction models. We refer to this characteristic as the multiplicity of interdependent simultaneous interactions. The overall goal of this project is to define fundamental concepts and methodologies that are needed for the development of highly-interactive systems where multiple simultaneous interaction streams occur. In order to address simultaneous interaction streams at the user interface and system level, this project proposal aims to design an advanced interaction description language and an advanced event driven architecture.
Date:1 Jan 2011 →  31 Dec 2014
Keywords:highly-interactive systems
Disciplines:Mathematical sciences and statistics, Information and computing sciences, Computer engineering, information technology and mathematical engineering