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Immersive Virtual Reality for Health, Safety and Environment (HSE) Training in the Chemical Industry with a Serious Game Approach

This research is part of the ETN-CHARMING project funded by the Marie Skłodowska-Curie Actions (MSCA). It investigates the exploitability of new training and learning methods that are involved in virtual-environment games for in-company HSE training. Immersive virtual reality technology is used to fully immerse the learner in a simulated environment where HSE content is trained without putting the learner in real danger. The training uses an instructional design and a motivational serious game design to enhance the learning effectiveness and to stimulate the employee’s intrinsic motivation. It is then developed and tested on an industrial population to investigate the learning mechanisms and to compare it to traditional training methods. The outcome will be a set of guidelines to design an immersive virtual reality serious game for HSE training in the chemical industry which the game will be set as a benchmark and can be served as a recruitment tool.

Date:3 Oct 2019  →  Today
Keywords:Virtual Reality, Health, Safety and Environment, Serious Game, Chemical Industry, Training
Disciplines:Virtual reality and related simulation, Occupational health and safety, Instructional psychology and instructional design
Project type:PhD project