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Adaptive Rehabilitative Gaming Systems for Powered Mobility Training in People with Complex Movement Disorders (ADA Games)

Wheelchair training is an important step towards independent mobility and better quality of life for people with disabilities. For people with complex movement disorders such as dyskinetic cerebral palsy (DCP), this process is particularly challenging due to the need for specialised wheelchair control equipment. It often requires lengthy and monotonous exercise routines. In this project, we develop a new game-based approach to electric wheelchair training and create adaptive algorithms that can be used to tailor the games to the individual skill level of the users, providing a more engaging, scalable and affordable solution for wheelchair skill training for children and young people with DCP. Together with their therapists, carers, and other experts in the field, we will validate the new training protocols specifically designed for the electronic wheelchair training process, providing a challenging yet rewarding training experience that contributes to long-term patient engagement and improved mobility and quality of life.

Date:21 Oct 2020  →  Today
Keywords:Dynamic Difficulty Adjustment, Video Game Rehabilitation, User Experience Design
Disciplines:Human-computer interaction
Project type:PhD project