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Researcher
Jonas El Sayeh Khalil
- Disciplines:Parallel programming, Computer graphics
Affiliations
- Department of Electronics and information systems (Department)
Member
From1 Sep 2012 → 23 Sep 2018
Projects
1 - 1 of 1
- Design of representations and scalable coding systems for very high-resolution semi-regular and irregular meshesFrom1 Oct 2013 → 31 Aug 2018Funding: BOF - Doctoral projects
Publications
1 - 8 of 8
- Feature-preserving irregular mesh coding with interactive region-of-interest support(2018)
Authors: Jonas El Sayeh Khalil
Number of pages: 1 - Scalable feature-preserving irregular mesh coding(2017)
Authors: Jonas El Sayeh Khalil, A Munteanu, L Denis, Peter Lambert
Pages: 275 - 290 - Path caching in real-time strategy games(2015)
Authors: Ignace Saenen, Jonas El Sayeh Khalil, Peter Lambert, Rik Van de Walle
Pages: 147 - 154 - Extreme asset simplification and the preservation of visual appearance(2015)
Authors: Jonas El Sayeh Khalil, Ignace Saenen, Peter Lambert, Rik Van de Walle
Pages: 155 - 162 - Real-time semi-procedural crowd animation
Authors: Jonas El Sayeh Khalil, Aljosha De Meulemeester, Koen Samyn, Peter Lambert
Pages: 516 - 517 - 3D Mesh coding with predefined region-of-interest
Authors: Jonas El Sayeh Khalil, A Munteanu, Peter Lambert
Pages: 1422 - 1426 - Transforming complex animation film assets to 3D game assets through the use of a voxel model
Authors: Jonas El Sayeh Khalil, Ignace Saenen, GaƩtan Deglorie, Peter Lambert
Pages: 24 - 27 - Rate-distortion optimized wavelet-based irregular mesh coding
Authors: Jonas El Sayeh Khalil, Adrian Munteanu, Peter Lambert
Pages: 212 - 219